I am currently building a virtual time-machine.
Not a simulation, not a game, not a retrospective in the classical sense.
A structure you can enter. A building made of rooms, images, movement, sound and memory.
Each space corresponds to a period of time:
before exile, Exil I, Exil II, Exil III.
Inside each exile, smaller rooms appear — fragments, stations, states.
This project is not about escape into the virtual.
It is about making time visible and walkable.
About holding lived experience in a spatial form.
The time-machine is still under construction.
What exists already is the architecture: rooms, thresholds, transitions.
More soon.
